Void Missions (
voidmissions) wrote2021-09-30 06:48 pm
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[M15] ENEMY: UNKNOWN - THE INTERVIEW
On opening their eyes, Voidtreckers will feel a sense of disorientation, a dizziness to their vision and inside their head. Both clear quickly, letting them remember where they came from: in the midst of a mission, some unknown entity jumping them, and then —
They stand in an empty room. The lighting of the room stings their eyes after how dark the rest of the station has been. The walls, ceiling and floor are all bright white, tiles. There is no visible door, no windows.
After the disorientation comes fear. The hairs on the back of their neck stand up. For those with danger sense, these senses are going haywire, even though any other abilities are still not working. The feeling can be pushed down, it is similar to the air of expectation at the start of a horror film, the anticipation of fear rather than being in a truly dangerous situation. It might be that they have been on the train long enough to have felt it before.
Heavy footsteps sound, it is almost impossible to tell where they are coming from as the echo through the empty space. The feeling of dread grows until part of the far wall slides open with a mechanical hiss.
Filling the doorway are two huge figures, around seven foot tall and bulky. They are in large metal suits, almost like power armour, black with highlights of gold. They wear a mask that covers their whole face. It is impossible to see the figure inside at all. Their breathing comes through heavy and raspy and when they walk their footsteps are heavy. The door closes behind them and their presence makes the room feel smaller. One of them scans a green light over the voidtrecker.
"Do not be alarmed. Under sections ninety six of Inter-dimensional law and on behalf of the Void Ministry we have intercepted Voidcraft designation Voidtrecker Express as part of ongoing investigations. You have been taking part in a simulated excercise to gauge your skill and strength. No harm shall come to you or your crew, you are protected by inter dimensional law. You have been chosen for questioning and we ask that you comply. You have the right to refuse our interview but we have the right to hold you until our investigation is complete or one week in standard void time has passed, whichever is longest. Complying with us will ensure our investigation is more efficient."
The inspector talking pauses here, as if giving the voidtrecker time to take in that information.
ENEMY: UNKNOWN
no subject
The first day is spent with searching the screens for those he knows. Familiar faces. when he does find them, he watches intently, perhaps searching for something else- then moving on to the next, or the next, in search of something else. Eventually, though, the King's attention is pulled towards the rest of the room - he frowns at the sparseness, but does try and make some sort of order of it. If others haven't already, he sets up a few of the camp beds and sets them aside to be used, but he himself won't rest for some time.
Indeed, he seems almost restless, pacing the room. Perhaps trying to tire himself out enough to sleep?
day two///
As others arrive, Ansem will look them over with a slight frown, but- it seems more concerned than anything else. Part of him had hoped they would stop with what they had, but at this rate...
"...this entire situation was a trap."
And they fell for it. So easily. He withdraws for part of the day, staring at the televisions or laying on his back on a cot and gazing up at the ceiling. Morose? Perhaps.
Or simply pensive.
day three///
"I have some basic requests."
It's spoken quietly, but not to anyone in the room- instead, Ansem is standing next to the wall from which he (and presumably, the others) had entered the room.
"While I understand your perceived need to these...circumstances, you are doing the opposite of endearing us to you. The requests will not compromise your security, and go far in mending what damage you have already caused by bringing us here against our wills."
It's worth a try, isn't it? He'll be waiting there most of the day, occasionally repeating himself or even tapping on the wall in an attempt to attract the attention of their 'hosts'.
day three